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🗝️Bosskey Newsletter 43 - Xbox Price Increase, Lex interviews Tim Sweeney
# 🗝️ Bosskey Newsletter #3 Things: 1 🎮 Game news, 1 🔎 Interesting Find, 1 📱Social Post. Written by a Part Time Indie Game Dev

Hi There Gamers and Devs,
This week my Newsletter Shout Out to (by Shannon Studstill)
Shannon Studstill, co-founder of Santa Monica Studio (God of War), shares a journey in transformational leadership, creativity, and transformative trust—guiding leaders and teams through change with clarity, courage, and care.
Read her first Article here:
On with this week 3 Things newsletter.
🎮 Game News – Xbox Prices Climb
📱 Social Post – Tim Sweeney Interview with Lex Friedman
🔎 Interesting Finds – Easy Deliver Co. and Starting a company or business in Japan
Lets Go!
🎮Game News
Xbox price Hike in May 2025
Seems to be in USA, UK, Australia and Europe. But I believe it will come to Asia too. Guess the Tariffs are in effect. Soon PlaysStation 5 will start raising prices in Asia too.
Nintendo is already going to charge more for this next round of next gen games and I believe newer AAA Games will be $90-$100 someday.
IGN

Links:
Xbox Pricing Updates : https://support.xbox.com/en-US/help/hardware-network/console/may-2025-pricing-updates
Geek Culture Article https://geekculture.co/microsoft-increases-prices-for-xbox-hardware-games-hit-usd80/
📱Social Post
Tim Sweeney interview Lex Friedman, Epic Games and Unreal 6
A rather long episode that goes into the creator and founder of Unreal Engine, Fortnite and Epic games. A wild time to be in the 90s. Making games solo is so much different than now with hyper competition in every gaming niche.
Advice for Indie Developers
Make something unique for a smaller audience due to intense competition and saturation.
Unreal Engine 6 : 2-3 years away
Based on 80 Lvl Unreal is coming soon and will bring the best of Unreal 5 and Fortnite together
"The aim for UE6 is to bring the best of both worlds together," Sweeney stated. "Much easier gameplay programming for the Fortnite community and for licensees, more scalability to large-scale simulations of all sorts, greater ease of use, meaning it will be easier to hire programmers who are familiar with and experienced with the thing, but also ensure that every game developer has the full deployment capabilities so they can build a game once and ship it anywhere.
The ultimate version of this enables a game developer to build a game of any sort, either or simultaneously both ship it into Fortnite as a Fortnite island that players can go into, bring their Fortnite items and cosmetics, and interoperate properly, or ship as a standalone game, or both. And if they ship as a standalone game, they shouldn't be missing out on the open economy either, because in this time frame, we'll have opened up the Fortnite item economy to third-party developers."
X Takeaways:
Links:
Lex X: https://x.com/lexfridman/status/1882843826361942241
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🔎 Interesting Finds
Easy Deliver Co
Came across this rather chill relaxing delivery driving game with PS1 Retro graphics. You navigate the snowy mountains in the dark sometimes to deliver packages to residents.
Brings back nostalgia when I played my friend’s PS1 Console.

Wishlist on Steam:
Creating Games in Japan
This was an interesting talk by Indie Game Business about a US citizen how he started a company in japan. Its a long webinair but it a good primer on starting a game business without borders and hiring remote workers.
That’s it thanks for reading this far!

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