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BossKey 39 Ratatan ! Ai Games, Xbox Wins?
Patapon as Ratatan, AI Coded Games, Xbox Winning, 3 Layers of Game Design

Ratatan!
👋 Hey there,
Welcome to another BossKey update! This week, we’ve got some exciting topics to dive into:
🎮 Game News – Ratatan, the spiritual successor to Patapon, is making waves. Will it capture the magic of the original?
📱 Social Post – The rise of AI in game development—game-changer or overhyped trend?
🔎 Interesting Finds – Why starting at the core of game design matters, and is Xbox quietly making a comeback?
Check it all out here: BossKey #39 – Ratatan, AI Games, Xbox Wins
Let’s jump in! 🚀
🎮Game news: Ratatan
Patapon vibes in this spiritual sucessor to Patapon
As a longtime Patapon fan who spent countless hours tapping rhythmic commands on my PSP, I couldn't be more thrilled about Ratatan finally making its way to multiple platforms! The recent trailer from TVT Co. Ltd. and Ratata Arts showcases everything I loved about the original series but evolved into an exciting rhythm roguelike with modern sensibilities. What has me truly buzzing is the addition of online co-op for up to 4 players—imagine orchestrating those hypnotic beat commands alongside friends while 100+ characters engage in massive, music-driven battles!
After learning about the Kickstarter a year ago, it's incredibly satisfying to see this spiritual successor coming to life across Steam, Nintendo Switch, PlayStation, and Xbox Series consoles. For anyone who fondly remembers the addictive "pata-pata-pata-pon" sequences or newcomers looking for a uniquely engaging rhythm-action experience, Ratatan promises to deliver that same magical combination of musical precision and strategic combat that made the original so special—but now with friends!
Links:
Wishlist on Steam : https://store.steampowered.com/app/2949320/Ratatan/
https://xboxera.com/2025/02/28/rhythm-roguelike-action-ratatan-sees-new-gameplay-trailer/
Bakerkit https://ratatan.backerkit.com/
Kickstarter JP: https://www.kickstarter.com/projects/ratata-arts/ratatan
Youtube Official Ratatan : https://www.youtube.com/@Ratatan-game
📱 Social Post AI Games Gold Rush
Interesting social post Subtitle goes here
AI Games trend is here thanks to ChatGPT and after learning about it from the Indie Hackers newsletter.
I think it’s good to start learning AI tools for coding but this is novelty.
This happened after Peter Levels @levelsio showcased his flight simulator game he coded with cursor
The ones winning are Cursor and Claude getting subscriptions for their services.
Sometimes I wonder If I should Jump on the Trend but it makes me split focus and deviates from my One Thing.
✨ Today I vibe coded a daily crossword for indie hackers.
The game UI was the easy part — "Make a mini crossword I can navigate using my keyboard, add clues to the right, highlight the selected word"
But the algorithm to generate new puzzles was hard and kept failing. It took… x.com/i/web/status/1…
— Courtland Allen (@csallen)
8:39 PM • Mar 6, 2025
🔎Interesting Core Design First and Xbox Winning Strategy
From Linkedin
Linkedin user Anton Slashcev talks on the importance of the Core of Games Design, Why start from the core for your game design. This is what makes games memorable. If its not right it won’t work downstream, most time I feel that I start with content rather than the core or have a weak core design.
I feel that it’s a reminder for my own game trying to get what makes it engaging.

3 Layers of Game Design
There are 3 layers you need to get right:
𝟭. 𝗖𝗼𝗿𝗲 𝗗𝗲𝘀𝗶𝗴𝗻 🕹️
This is the heart of your game.
• Fun mechanics
• Core loop
• Game feel
• Risk and reward
• Clear objectives
If this isn’t strong, nothing else matters.
𝟮. 𝗦𝘆𝘀𝘁𝗲𝗺 𝗗𝗲𝘀𝗶𝗴𝗻 🔄
Once the core works, build around it.
• Progression
• Difficulty curve
• Resource management
• Skills and upgrades
• Social features
This keeps players coming back.
𝟯. 𝗖𝗼𝗻𝘁𝗲𝗻𝘁 𝗗𝗲𝘀𝗶𝗴𝗻 🎨
Now make it beautiful.
• Art style
• Narrative and lore
• World map
• Environment details
• Animations
This makes your game memorable.
If this isn’t strong, nothing else matters.
LinkedIn User Anton Slashcev:
Xbox Winning?
Xbox is going multiplatform. This video examines how it might be a good thing for Xbox though it sounds fanboyish. I do feel that the strategy to move multiplatform and build an ecosystem might help Xbox Win revenue wise.
Other News: Restructure in the Industry
Layoffs hit the industry again.
Respawn lays off staff, cancels another unannounced game
The alleged project was said to be developed by the same team behind Respawn's scrapped first-person Star Wars game.
gamedeveloper.com/business/respa…— Game Developer (@gamedevdotcom)
8:43 PM • Mar 7, 2025
Playstation Studios Layoffs including Malaysia Studios : https://kotaku.com/playstation-studios-visual-arts-layoffs-cuts-last-us-1851767734
PlayStation hit with an undisclosed number of layoffs following game cancellations and company restructuring:
➡️ kotaku.com/playstation-st…
Support teams like its Visual Arts Group (VASG) and PS Studios Malaysia impacted.
#PS5#PlayStation
— Shinobi602 (@shinobi602)
3:48 PM • Mar 5, 2025
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See you in the Next post Cowboy
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