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- BossKey 36 - Halo AI Trailer, Dino Patti gets back Jump Ship Studio, How Saber developed Halo Remaster
BossKey 36 - Halo AI Trailer, Dino Patti gets back Jump Ship Studio, How Saber developed Halo Remaster
Halo AI Dust and Echoes, Slipsapce rupture detected, from AI Halo Trailer in AI to Saber Interactive getting to work on Halo and DIno Patti getting his Studio back

Jumpship Halo AI Teaser Saber Interactive halo
Jump ship into the Halo Slipspace
Hello,
Another BossKey Update. This one is all on Halo News and Dino Patti reqcquireds his old studio named “Jumpship”.
3 Interesting Things
🎮Game news: Dino Patti makers of Inside Requires Studio Jumpship
📱 Social Post: Halo Echoes by Concept Artist Maciej Kuciara
🔎Interesting Finds: How Saber got the Halo Remaster contract by doing it for free
🎮Game news:
Found this Interesting Game News on X.
Dino Patti has reacruired this studio from Thunderful, which he solde in 2022. Just that he has no employees. Would be interesting to see how he takes this forward as an indie dev.
Watch the trailer for the studo game Jumpship which released on Steam.
I sold my studio in 2022. Today, I got it back.
Today marks a new chapter for @jumpshipstudio.
After Thunderful's acquisition in 2022 and recent changes, I've now reacquired the studio.
Unfortunately, the company is now empty of employees, so the road ahead will be entirely… x.com/i/web/status/1…
— Dino Patti (@DinoPatti)
11:26 AM • Feb 12, 2025
Links:
📱 Halo Echoes
AI Tools leaping forward. Came across Concept Artist Maciej Kuciara on X where he made a short trailer Halo Echoes all done with AI Tools.
I feel that is much better than some of the AI Video Generation that come straigt out of the software. But make no mistake this looks more cohesive and art directed well. I do beleive AI is a tool it can’t really do everything well. You need an artistic eye to make it work.
This trailer was done with AI tools, but each scene and frame was designed first. As an artist I can't deny that creation process is undergoing a crazy change and will have completely new meaning.
Song: A Ritual for the Dying - Elia Azarzar— Maciej Kuciara (@maciej_kuciara)
3:02 PM • Feb 14, 2025
X Posts Screens / Tweets 🐦
Link:
🔎Interesting Finds
Saber Interactive made a bold move by initially offering their work on the Halo Combat Evolved Remaster for free. This strategic gamble not only showcased their expertise to Microsoft but also paved the way for a renegotiated deal that eventually earned them millions in royalties. The key takeaway? Sometimes, taking on work without immediate pay can unlock even greater opportunities down the line if you have confidence in your skills.
I guess doing business for free to entice the customer if you know you can get even more work.
"I said I'd do it for free because it's Halo," Karch told Totilo. "It’s the biggest franchise in the world at the time. I said: ‘It’s like putting a Harvard diploma on your wall. Everyone in the world is going to want to work with me after they see that I've worked on this last Halo game, and it is going to open up doors. So I’ll suck it up and I’ll do it at a loss.'”
Original Post at Game File https://www.gamefile.news/p/saber-interactive-halo-anniversary-world-war-z-matt-karch
Via PC Gamer
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